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How to Play Rummydeck

first start with the scoring values of each card in the pack.

  • The Ace, King, Queen and Jack are known as face cards and are worth 10 points each, and the numbered cards are scored according to their face value.

  • Each player is dealt thirteen cards, and one is supposed to make sets or sequences of 3 or more consecutive cards of the same suit.

  • A pure sequence is made of consecutive cards of the same suit.

  • An impure sequence can have a joker or a wild card to denote a missing card in the sequence. Also, a group of three cards of the same value but different suits, known as a set, can also be counted as an impure sequence.

  • Once players are dealt 13 cards each, the remaining cards are piled up, and a card from the pile is designated as a joker.

  • During the game, one discards a card and picks another from the pile, keeping the hand at 13. One can pick up from the discarded pile too.

  • Remember to sort the cards according to their suits as it makes for better gameplay and makes it easier to sort out what to keep or discard.

  • The person who forms a full set of sequences first, including a mandated pure sequence, can declare the game as finished. The un-sequenced cards of the opponent are counted for scoring.

Tips

  • The game's basic strategy is to know which card to keep or discard.

  • Unused high-value cards should be discarded fast.

  • If a joker is declared as the wild card joker, then an ace can also be used as a joker in sequences.

  • Drop out of the game; if you have got a weak hand, you will not lose many points.